Monday, January 07, 2008

Book Review: The Faery Reel edited by Ellen Datlow and Terri Windling

Every Monday, I'll be doing spoiler-free book reviews.

This is easily an indispensable tome for anyone who has a mania for faeries. Aside from the short stories in this anthology, the comprehensive introduction of Terri Windling on the fey and the illustrations by Charles Vess is worth the price of admission alone. Moreover, the last few pages also has a Further Reading section on the topic of faeries. The typography of the book is appropriate to the faery theme and makes the text quite readable. In other words, it's really a pretty book. But The Faery Reel isn't just about exterior beauty and I'd still buy the book if only for the story selections and the poetry. There's actually a lot of stories I liked in this anthology and choosing a select few to talk about is quite difficult: "Catnyp" by Delia Sherman manages to reconcile something as anachronistic as libraries and faeries. "Tengu Mountain" by Gregory Frost is this adventurous Japanese tale that ends perfectly. "The Night Market" by Holly Black is partially this guilty pleasure because it uses Philippine myth yet successfully makes it a horrifying story in a way I didn't expect. "Never Never" by Bruce Glassco is a new take on a very familiar icon while Jeffrey Ford's "The Annals of Eelin-Ok" is probably one of my top ten Jeffrey Ford stories. It's only now, grabbing the book after reading it one month ago, that I realized that I really love this particular anthology as flipping through the contents, I'm thinking hey, I recall and love that story and those weren't even my favorite ones. The only thing that doesn't appeal to me is the poetry--not because the poetry is bad but because I'm just the type that doesn't really appreciate the medium. But despite that, this is nonetheless easily one of the anthologies I'll cherish. Get it, grab a copy, and it should belong in everyone's book shelf! At the very least it's a great resource on the fey.

Rating: 5/5.

Book Review: Salon Fantastique edited by Ellen Datlow and Terri Windling

Every Monday, I'll be doing spoiler-free book reviews.

I'm a big fan of the thematic anthologies of Datlow and Windling but Salon Fantastique breaks the mold with its anything-goes short stories. What you get is a set of impressive stories and perhaps the only complaint I have is that a couple of these stories make their way into the annual Year's Best Fantasy and Horror anthology--not that they don't deserve to be there but rather there's less surprise at finding a story I haven't read. The book starts out with an impressive story, "La Fee Verte" by Delia Sherman in which the relationship of the two protagonists is as mystical as the actual events that transpired. Another favorite story of mine is "The Guardian of the Egg" by Christopher Barzak wherein we are treated to a coming-of-age story of sorts and Barzak manages to capture the tone of youth and discovery. "Femaville 29" by Paul Di Filippo is this story that is both fantastic and tragic while capable of ensnaring even readers who favor realism over the magical. To round-up my favorite stories in this collection is "The Mask of '67" by David Prill wherein I was just entranced by the romance but at the same time just that right amount of creepiness. It's really a great collection of short stories, especially if you're the type that likes your fantasy without sword & sorcery. Highly recommended to those who like reading literary fantasy while casual readers will be entranced by these short stories.

Rating: 4/5.

Friday, January 04, 2008

A Couple of Local Events

From The Coffee Goddess:

SCBWI Philasia presents Lara Saguisag on "The Filipino Child and Filipino Children's Literature"
When: 6 to 8 pm Monday 2008 January 7
Where: Fully Booked, Bonifacio HIgh Street, The Fort At The Forum on the 4th level, right on top of Starbucks
Host: Society of Children's Book Writers & Illustrators
Fee: P100, for SCBWI members P80. Limited seats, first come first served. Come early, browse through the store and immerse yourself in books beforehand!
For details, contact: Beaulah Taguiwalo or Dominique Torres (Nikki) nikkigtorres@ yahoo.com
KUTING Workshop: The Art of the Magic Weavers
Resource persons are: Dr. Luis Gatmaitan, Prof. Heidi Abad and Ms. Lara Saguisag. This shall be held on January 12, 2008, at Room 204, College of Education, Benitez Hall at U.P. Diliman.

Workshop Fee: Php1,000. For details, pls. contact AGAY (09178116961) or ZARAH (09209602884) or email them at the ff. addresses: zarah.gagatiga@gmail.com/ allanera@yahoo.com.
Canvas: Writing Contest 2008
CANVAS invites you to join its 4th Annual Romeo Forbes Storywriting Competition. This year's contest is based on an original untitled oil on canvas painting by Joy Mallari.

In addition to receiving P30,000.00 in cash and a trophy, the winning author will also see his/her story rendered and published as a full color children's book in mid-2009.

Visit Looking for Juan for details.

Podcasts for 2007

2007 was easily the best year for me and a lot of thanks goes to the podcasts. In fact, if it weren't for the podcasts, I probably wouldn't even have thought of recording the various speculative fiction events that was happening here in the Philippines. Anyway, here's my top three for various podcast topics:

Fiction and Writing Podcasts:
  1. The Agony Column: This was honestly the first podcast I ever listened to--back in the day when I was still on dial-up and had to settle for Real Audio file because the mp3 files were too big. It has also been a consistent source for podcasts when it comes to author/publisher/bookstore interviews and easily has the best content.
  2. Writing for Pay: This is actually a very underrated podcast and has a very interesting theme: featuring writers whose writing won't get you laid. Let's face it, writing can sometimes be unglamorous but interesting. Also, I owe Wade Rockett big time because if it weren't for his comment thanking me for plugging his podcast, I probably wouldn't have thought of doing my weekly round-up. Also intersects with my other interest, gaming, as he interviews various personalities from the game industry such as Eric Franklin and Wolfgang Baur.
  3. The Secrets Podcast: After being recommended by a lot of writers who're podcasting, Michael Stackpole gives great advice on the craft of writing and also kindled my interest for the etymology of words.
Special Mention: If you're looking for SF&F podcasts, there's no better site than SFFaudio. I mean it's the closest thing to an aggregator of SF&F podcasts and was easily one my resources. In 2008 I've come full circle as I'm now contributing to their site.

Tabletop RPG Podcasts:
  1. Pulp Gamer: I love the interviews, I love the recordings of the GAMA Trade Show panels and the Gen Con panels. I love their board game reviews as well and the only thing lacking is for them to actually talk about RPGs (outside of the interviews)...
  2. D&D Podcast: Hey, I'm a D&D gamer at heart. My only wish is that they would come out more frequently (once a month is not enough!)...
  3. Fear the Boot: And Fear the Boot is my answer to the D&D Podcast because they have a release every single week. It's actually a toss up between them and All Games Considered but I can only take so much Changeling (just kidding Carol!).
Special Mention: Finding all those great RPG podcasts wouldn't have been possible without the guys at RPGPodcasts.com and Goblin: the Gaming Broadcasting Network. Made my job of aggregating content a whole lot easier.

Podcasts You Don't Know I Listen To:
  1. Astronomy Cast: It's a great edutainment podcast and worst comes to worse, they have transcripts! Honestly, it's a great podcast, it's fodder for fiction or game ideas, and the worst-case scenario is that you can always listen to their Astronomy in Science Fiction episode.
  2. Gaming Steve: While Gaming Steve mostly tackles video games, he's a real gamer at heart and likes other kinds of games including board games and RPGs too. Best of all, he lives up to the tag-line of his show, "The Home of Intelligent Game Discussion".
  3. Science Fiction and Politics: Wow, I actually listened to lectures on politics! It's amazing how Courtney Brown relates science fiction books to modern times.
Special Mention: Two out the three podcasts I wouldn't have discovered if it weren't for SF Signal, an all-around great site for SF&F news.

Plugging Noctem Aeternus

I plugged it a few months ago and the magazine just came out so in case you didn't, check out Noctem Aeternus, a speculative fiction magazine that contains elements of horror. The non-fiction section for this month even has an interview with Ramsey Campbell and Rob Zombie! And it's all free!

Top 10 Best-Sellers as of 2007/12/30

From USA Today's best-seller list (you can find out their basis here):

  1. Eat, Pray, Love by Elizabeth Gilbert
  2. I Am America (And So Can You!) by Stephen Colbert
  3. Atonement by Ian McEwan
  4. The Pillars of the Earth by Ken Follet
  5. The Kite Runner by Khaled Hosseini
  6. Double Cross by James Patterson
  7. The Innocent Man: Murder and Injustice in a Small Town by John Grisham
  8. A Thousand Splendid Suns by Khaled Hosseini
  9. You: Staying Young by Michael F. Roizen and Mehmet C. Oz
  10. Become a Better You by Joel Osteen

Thursday, January 03, 2008

The Many Faces of 8-Bit and 16-Bit Mario

From Gaming Steve:

Fully Booked Rockwell Sale

This just came in from the inbox:
TO OUR VALUED CUSTOMERS:

We would like to inform you that FULLYBOOKED ROCKWELL will be on SALE starting tomorrow until the 6th.

20% off cash and card on all regular items except on LOCAL & CONSIGNED ITEMS (N CODED ITEMS).

Thank you very much.

Sincerely yours,

Fullybooked Customer Service

Personal Speculative Fiction List for 2007

Best Local Speculative Fiction Magazine: Digest of Philippine Genre Stories Christmas Issue

Best International Speculative Fiction Magazine: Subterranean Magazine #7

Top Five Local Speculative Fiction Short Stories:

1) Beacon by Nikki Alfar (Digest of Philippine Genre stories #2)

2) Logovore by Joseph Nacino (2nd Graphic/Fiction Awards 1st-place Fiction Winner)

3) The Death and Rebirth of Nathaniel Alan Sempio by Alexander Marcos Osias (Philippine Speculative Fiction Vol. 3)

4) Frozen Delight by Marguerite Alcazaren de Leon (Philippine Speculative Fiction Vol. 3)

5) The Datu's Daughters by Ramond G. Falgui (Philippine Speculative Fiction Vol. 3)

Top Five International Speculative Fiction Short Stories:

1) The Cambist and Lord Iron: A Fairy Tale of Economics by Daniel Abraham (Logorrhea)

2) Crossing the Seven by Jay Lake (Logorrhea)

3) The Osteomancer's Son by Greg van Eekhout (Fantasy: Best of the Year 2007)

4) A Siege of Cranes by Benjamin Rosembaum (Year's Best Fantasy and Horror 2007)

5) La Fee Verte by Delia Sherman (Year's Best Fantasy and Horror 2007)

Best Novella: The Merchant and the Alchemist's Gate by Ted Chiang

2008/1/3 Fiction/Writing and Tabletop RPG Podcasts

Every Thursday, I post links to various podcasts that deal with the topic of fiction, writing, and tabletop RPGs.

Happy New Year! On the gaming side, we still have holiday episodes from last week and this week but what stood out the most was Green Ronin Podcast's Holiday Top Three in which they discuss the best games, modules, etc. On the fiction side, be sure to check out the Survival Guide to Writing Fantasy as author Philippa Ballantine talks about making it as an author when you're not living in the US.

Fiction/WritingTabletop RPG (Mostly)

Wednesday, January 02, 2008

Books Read for 2007

January (6)

Speculative Fiction Vol. 2 edited by Dean Alfar
Danse Macabre by Stephen King
The Ice Dragon by George R. R. Martin
Cell by Stephen King
Something Wicked This Way Comes by Ray Bradbury
Lord of Light by Roger Zelazny

February (8)

The Sirens of Titan by Kurt Vonnegut
Ubik by Philip K Dick
Gateway by Frederik Pohl
They Shall Have Stars by James Blish
A Life for the Stars by James Blish
Earthman, Come Home by James Blish
The Triumph of Time by James Blish
A La Carte: Food & Fiction edited by Cecilia Manguerra Brainard and Marily Ysip Orosa

March (2)

The Happiness Hypothesis by Jonathan Haidt
Fantasy Gone Wrong edited by Martin H Greenberg and Brittiany A Koren

April (2)

The Dispossessed by Ursula le Guin
The Forever War by Joe Haldeman

May (2)

I Am Legend by Richard Matheson
The Stars My Destination by Alfred Bester

June (1)

Flowers for Algernon by Daniel Keyes

July (11)

Interworld by Neil Gaiman and Michael Reaves
M is for Magic by Neil Gaiman
The Spirit of the Chinese Character: Gifts from the Heart by Barbara Aria with Russel Eng Gon
Fantasy: Best of the Year 2007 edited by Rich Horton
The Girl in the Flammable Skirt by Aimee Bender
Science Fiction: Best of the Year 2007 edited by Rich Horton
Rant by Chuck Palahniuk
An Invisible Sign of My Own by Aimee Bender
Rashomon and Seventeen Other Stories by Ryunosuke Akutagawa
Harry Potter and the Half-Blood Prince by JK Rowling
Stranger Things Happen by Kelly Link

August (2)

The Art of War by Sun Tzu
The Demolished Man by Alfred Bester

September (5)

The Kite of Stars and Other Stories by Dean Alfar
Blind Willow, Sleeping Woman by Haruki Murakami
Harry Potter and the Deathly Hallows by JK Rowling
Road of the Patriarch by R.A. Salvatore
A Secret Atlas by Michael Stackpole

October (3)

Stories of Your Life and Others by Ted Chiang
Tigana by Guy Gavriel Kay
The Gods Themselves by Isaac Asimov

November (4)

Logorrhea edited by John Klima
The Orc King by R.A. salvatore
The Year's Best Fantasy and Horror Edited by Kelly Link, Gavin Grant and Ellen Datlow
Expeditions by Fully Booked, Foreword by Neil Gaiman

December (9)

Carnal Knowledge: A Naval Gazer's Etymology of Anatomy, Etymology, and Trivia by Charles Hodgson
Salon Fantastique edited by Ellen Datlow and Terri Windling
The Faery Reel edited by Ellen Datlow and Terri Windling
Philippine Speculative Fiction Vol 3 by Dean and Nikki Alfar
Smoke and Mirrors by Neil Gaiman
The Dark: New Ghost Stories edited by Ellen Datlow
Eclipse One edited by Jonathan Strahan
Last Dragon by J.M. McDermott
In the Company of Ogres by A. Lee Martinez

Personal Top 10 Books for 2007:
  1. Lord of Light by Roger Zelazny - Easily one of the best sci-fi novels out there.
  2. Interworld by Neil Gaiman and Michael Reaves - An interesting young adult story that combines two of my favorite genres.
  3. Fantasy: Best of the Year 2007 edited by Rich Horton - Loved it!
  4. Science Fiction: Best of the Year 2007 edited by Rich Horton - See above.
  5. The Kite of Stars and Other Stories by Dean Alfar - An excellent collection of speculative fiction stories.
  6. Stories of Your Life and Others by Ted Chiang - Modern sci-fi at its best.
  7. Tigana by Guy Gavriel Kay - Easily one of the best fantasy novels of all time.
  8. The Year's Best Fantasy and Horror 2007 Edited by Kelly Link, Gavin Grant and Ellen Datlow - A must-have for any serious fantasy and horror reader.
  9. Philippine Speculative Fiction Vol 3 by Dean and Nikki Alfar - My most anticipated publication even disregarding the fact that I'm in it.
  10. Last Dragon by J.M. McDermott - I hoped that it would be a great read and it didn't disappoint.

Essay: I Always Wanted to Be A Game Designer

Every Wednesday, I have an essay on any topic that catches my fancy!

For me, game design was pretty much like writing: most of us do it but few call attention to it. I remember playing my first few games of Monopoly and my brother made a house rule that all money lost (whether from Income Tax or some card) would be placed in the Free Parking slot--to make that particular area more interesting. It's a small deviation from the rules yet for me, this is already game design. The moment you start tinkering with rules and making changes to the game, you're a game designer.

As much fun as board games were at the time--or those that I was familiar with--my first love came in the form of video games. I owned a Famicom (the Japanese equivalent of the NES) and I remember spending many fond hours playing with it. For me, the Famicom was an interesting device because you could play various games with it, as opposed to something like the Game and Watch, or even the arcade machines. However, the problem with video games is that you can't easily tinker with the rules. One needs to be a programmer in order to modify the game and for a brief period of time, I wanted to learn programming so that I would design the next big video game. I bought books on computer coding and I was even thought BASIC--but no game arose from it.

Nonetheless, at school, I still created games, usually on graph paper and involved mazes and high adventure. I was a fan of Street Fighter II at the time and I even made an ad-hoc game where each character had a different move that dealt a different amount of damage. The only ones who played with was my seatmate but creating those games felt wonderful for a ten-year old. I even remember spending one summer creating my own board game using stickers from Battle of the Planets. It was ridiculously simple and involved rolling dice and the like. My conceit was that the stickers on the board concealed an event underneath it (unfortunately, I wasn't yet antiquated with the use of cards in board games) so that one didn't necessarily know what one got into when you landed there.

In terms of game design, there are two games that really interests me. The first are tabletop RPGs like Dungeons & Dragons. The thing with such games is that the Game Master usually has their own set of house rules. In D&D, this is more pronounced, especially with seemingly mundane things like the ultimate critical hit (a special effect that happens when you roll a 20) or critical fumbles (when you roll a 1). The problem however with such RPGs is that game design is usually in the hands of the GM alone and leaves the players out. Sure, the players might have suggestions but the GM is not obligated to take into account their suggestion. But I've experienced collaborations on determining the setting, what the flavor will be and sometimes even rules mechanics of the world. It's a very different experience from what I was familiar with compared to video games where pretty much what you see is what you get. (Of course I might add that many PC games these days have changed--there are all sorts of mods and skins and maps and hacks that enable one to change the game or tell an entirely different story.)

The other game that encourages game design I think are card games. What I had in mind was Magic: The Gathering but it's not limited to just that. I mean the regular deck of cards is proof of game design: who came up with ideas for Blackjack and the variants of Poker? Even the Philippines has its own "card game" with Tong Eights (too complicated to describe here). Whoever proposed Strip Poker or losers guzzling down a mug of beer whenever one lost is a game designer--it's modifying the rules of the game! But going back to Magic: The Gathering, aside from coming up with variants on the game (especially with tournaments like Sealed Deck or Booster Drafts), I do think that every veteran player has at one point in time or another imagined designing a card for the game. It didn't have to be a revolutionary idea or a spanking new ability, it could be something as lowly as a 2/2 creature for one mana. It's just that some people actually went on and published their designs for the game, others merely spoofed it (as can be seen in some websites, blogs, and gaming magazines), while there's a segment that's probably frustrated game designers and simply decide to move on and remain as players.

I don't profess to be a professional game designer in the sense that I've published or sold any game design. But that doesn't mean the game designer in me has died. In D&D for example, I'm always imagining what would be a cool ability, a nifty feat, a unique monster, or an uncommon spell. In board games, there's always the house rule that'll add spice to the game. And perhaps the best thing about all of this is unlike a few decades ago, people now have a venue for their game design ideas. I mean part of Magic: The Gathering's success was dependent on the Internet (especially with all that errata) but one of the first spoof Magic cards came from Photoshopped images of existing cards and posting them on the web.

Tuesday, January 01, 2008

Craziest Antic for 2007


I actually went home like this--on foot--passing through Mega Mall. Fortunately I had clothes on at the time. But people still stared at me. It's not every day you see a walking corpse.

Pssst, you can click the photo for a larger picture.

Feature: Top Five Fictional Bands

Every Tuesday, I'll have a feature article posted.

One of the more apparent paradoxes in my life is the fact that I work in a music magazine yet I don't listen to music (at least in a language I understand--JPOP yo!). However, I am very geeky and so amassing my knowledge of pop culture, I give you the top five fictional bands.

1) The Gorillaz - The only "real" band in the list--hence me not knowing anything about them--this virtual band sold millions of albums and is perhaps the only band in the list that you won't feel guilty listening to in public.

2) Josie and the Pussy Cats - Easily the oldest band in the list although they haven't really aged in five decades, especially casting popular then-teen actresses in the 2001 film adaptation. Suffice to say, you have to be old-school to appreciate this band spawned by Archie Comics and then later immortalized by Hanna-Barbera.

3) Jem and the Holograms - Jem and the Holograms is actually a mishmash of various concepts of the 80's including music videos, fashion, pop music, and -gasp- science fiction. As a guy, watching Jem and the Holograms--because of its all-female protagonists--was about as guilty as playing with Barbie dolls.

4) Beck: Mongolian Chop Squad - Perhaps the most down-to-earth fictional band is Beck, a manga series later turned into an anime. The basic premise is that a recently-formed band attempts to hit it big and the series is littered with various rock-and-roll influences. What made it even better was when the anime was released and people actually got to hear what the band should sound like.

5) Fire Bomber - Music saves the universe and I'd probably nominate Lynn Minmay or Macross/Robotech fame but she's not a band so I'll go for one of the later sequels, Macross 7, where you have an actual band piloting jets and robots (using their instruments to control their vehicles) to combat aliens that leave people in a catatonic state. Leave it to music to solve all the world's problems.

Other Music-Related Titles You Might Want To Check Out:

Bastard!!! - A post-modern sword & sorcery fantasy manga series that sprinkles heavy metal references in nearly almost everything from character names (Bon Jovina), cities (Metallica), and even spells (Megadeth).

Jojo's Bizarre Adventures - Another manga series that is, uh, truly bizarre, the third story arc developed these supernatural companions to the various heroes and villains called "Stands" and were thematically named after the Tarot. One story arc later, all the Tarot names were exhausted and the creator started referencing songs and bands for the name of the various Stands such as Aerosmith for a toy airplane, Sex Pistols for six living bullets, and Goo Goo Dolls which has the ability to shrink people.

Amazing Joy Buzzards - This comic not only featured a unique art style but off-the-top, pulp action as the band The Amazing Joy Buzzards unwittingly works for the Central Intelligence Agency (CIA) thinking it's the Creative International Artists Agency.

Bibliophile Stalker 2008

So I just woke up from sleeping in the couch--not the most comforting of experiences. Spent most of New Year reading books and listening to podcasts and then when it was time to sleep, there was non-stop fireworks for the next three hours. But aside from noise pollution, I had to contend with smoke since the house has this old design where smoke and insects are able to enter so I slept in the guest room, the one place where the windows were sealed. Anyway, Happy New Year!

Surprisingly, I have a couple of plans for my readers in 2008, and mostly it involves my Tuesday segment. As I announced last week, the weekly manga reviews are gone because I'm going to contribute regularly to Comics Village. What I'll replace my usual Tuesday segment will be a feature article on anything under the sun--hopefully something you'll enjoy and not to be confused with my essays every Wednesday.

P.S. Check out my review of Death Note Vol. 1 at Comics Village.