Showing posts with label board games. Show all posts
Showing posts with label board games. Show all posts

Sunday, April 13, 2008

Plug: Game Crab Boardgame Cafe

Sorry, no photos but a new shop, Game Crab Boardgame Cafe, will be debuting on April 21, 2008. Here's the official blurb:
Located at the 2nd floor of the FBR Building, Loyola Heights, Katipunan, Quezon City (above Yellow Cab — across Ateneo). Game Crab is patterned from the likes of Mind Cafe, Settlers, etc., from Germany, Korea, Japan and Singapore. We carry boardgames like World of Warcraft, Cashflow, Descent, Cranium, Zertz, Settlers of Catan, Quiddler, Scrabble and MORE.

We continually try to update our boardgame base with the latest, craziest, zaniest, queerest, rarest and best games! We try to ensure that we are able to cater to young adults, families, casual gamers and hardcore gamers alike!

We’ll also be hosting monthly tournaments and weekly night of champions. And we’ll be serving great tasting yet affordable meals as well! We welcome any suggestions/opinions anyone might care to share. So please come visit us as we look to further expand the horizons of boardgaming here in the Philippines!

For inquiries, questions, comments and suggestions, send an email to Gerald Gan at raiyfe (at) yahoo (dot) com.

Wednesday, September 26, 2007

Filipino Scrabble

For something more light-hearted, all this talk about language got me thinking: has anyone designed a Filipino word game? I mean I'm familiar with Scrabble although Dean and Nikki favor Upwords more. How about a local version of the game? I don't mean by any means that it should be based on alibata (God I remember Ambeth Ocampo giving us a history quiz in alibata) but obviously the existing rules for Scrabble and Upwords simply won't work with Filipino. I mean a simple word such as pangangailangan ("need") would easily fill up the entire board, and honestly Filipino needs a lot of vowels. One could even forego vowel tiles entirely and assume the players have them. We'd also have tiles like "ng" in the game. Something would-be game designers to ponder on.

Thursday, May 10, 2007

An Experimental Post... and Board Games to Boot!

First off, I'm trying to publish a blog entry via email so if this doesn't get through, you'll never see this post anyway.

Second, media coverage really helps entice people to buy a product, even if it's a "soft-sell" or not directly telling you to "go buy it". For example, visits to Newsarama almost makes me purchase comics I never intended on buying. Lately, the criminal in question is listening to a podcast interview with Joshua Frost (from Paizo Publishing) by Pulp Gamer.

Paizo's new product is Stonehenge: An Anthology Board Game. What that basically means is that you get a board game that can be played several ways, in the same way that a deck of playing cards can be used to play solitaire, poker, or bridge, or the way Half-Life served as an engine for various games (the most notable is Counterstrike). It's an innovative concept that makes you wonder why someone hasn't done it in the first place.

Anyway, you get five great game designers working on Stonehenge, and there's other equally-talented game designers working on the expansion (and the next anthology board game after that). My problem with the product page of Stonehenge is that while it gives the credits of one of the designers, Mike Selinker, it doesn't give the rest. Here's a quick run-down of the various designers and the games they've designed:

  • Mike Selinker (Pirates of the Spanish Main, Axis & Allies, and Risk: Godstorm)
  • James Ernest (founded Cheapass Games which gave us the likes of Kill Doctor Lucky, Before I Kill You, Mr. Bond, Give Me the Brain, and Diceland) [Of the four, I've only played Kill Doctor Lucky.]
  • Richard Borg ( Battle Cry and BattleLore)
  • Bruno Faidutti (Knightmare Chess, Mystery of the Abbey , and Citadels)
  • Richard Garfield (Magic: The Gathering, RoboRally) [I didn't even have to use wikipedia!
Of course my question will is...will it be available here in the Philippines, or will I have to trade an arm and a leg for it?